TSA Game Projects

Student Projects

Click the links or images to play these games in your browser. Use the “source code” link to see the source written by the student developers.

All games written in the programming elective use only left-click/drag or touch/drag as controls in order to be compatible with all browsers, including mobile devices.


Slow Burn
Slow Burn
— by William Connelli (source code)


High Rise
High Rise
— by Ben Weatherill (source code)


Bob_Ross
Bob Ross’ Magical Rainbow Adventure
— by Cedric (The Walrus) Rule-Becker (source code)


punchguy
PunchGuy
— by Elliot Tonks, with artwork by Oliver Tonks (source code)


tomahto
Tomato, Tomahto
— by Jackson Ziegler (source code)


rocketpower
Rocket Power
— by Jack Barnhart (source code)


shadows
Shadows and Levitation
— by Izaak Gokey (source code)

Gatcha-Machine
Gatcha Machine — by Oliver Tonks (source code)

AUcombatsim
AU Combat Sim — by Richard Mullins (source code)

Stabby
Stabby — by Kenny Lyman (source code)

Runner
Runner — by Zabrien McGee (source code)

CLICKIT
CLICK IT — by Eli Huntington (source code)

Demo Prototypes

These provide examples of how to use the game library components.

Platformer (source code)

Racing (source code)

Space RTS (source code)

Block Tower (source code)

Stunt Car (source code)